Main › Star Citizen – General Discussions
December 11, 2015 at 11:49 am #1912
May 25, 2016 at 4:28 am #3504letitfailParticipant
tldr; Everything is ok! buy more jpegs.
Some epic stream and podcast content recently!
Using the building analogy from the Guard Frequency podcast, I would say I was walking by and saw an advertisement claiming each room gets a free butler in perpetuity. ‘lol nope’ and I kept on walking. Of course all these recent events have agitated the shitizens again with crap being spewed everywhere. I will tackle the “You don’t know the facts” horseshit as it covers some of the other stuff as well.
Fact: Original due date of November 2014 was shat on by all the promised features after the kickstarter campaign. The vast, vast majority of said features have yet to materialize with shitizens even admitting that they haven’t left the design board. Slightly more on ‘is time a constraint??’ later.
Fact: Chris promised commercial release for 2016. If they are going for the goat simulator of space sims I guess this is possible and it might be worth $10 but I have doubts. Yes Chris then said that because of all the ‘mean’ people they won’t give deadlines anymore. ok not word for word but fairly equivalent. Star Marine straight up disappeared because..um..it was already there? lol Try pulling that shit with a publisher.
Fact: You don’t need to be involved with game development to know or at least consider how probable a project in that area will fail. Reasons for project failure are the same in any area due to some limited resources like cash and time. Or simply just unfeasible. And yes things like scope creep and missing milestones happen but nothing like SCs debacles for healthy projects. Additionally due to the same sad stories over and over again in other projects/ventures, seemingly some people might be amazed at how much cash a failing project can burn through in short time. Completion dates of 2019, 2020 are wishes and dreams. And all that is before you consider other possible ways for funds to be used up……
Fact: Flowing on from the above fact, a number of people including those who are involved in the same or similar industries have called into question the technical feasibility of SCs implementation. Unless it involves virtually starting from scratch then ‘moar development’ is not going to fix this. Put aside the time frame for things to get stale as mentioned by Chris and from the other side “they have no patience”. Fact is for some other games people have done more with less. SC development is extremely slow with potential revenue streams getting highest priority. As others said a poorly made foundation does not get fixed but instead has other buggy crap coated on. So now back to it, as the years pass by patience has nothing to do with it but concerns over will it ever be made do.
Fact: Some shitizens are stating that in general they are not concerned even if a low quality game is released with the supposed possibility of improvements being made beyond the foreseeable future. Indeed you are well within your rights to pay for a shit tier game within the foreseeable future (permanently in the case of SC), but please note that those then calling you a moron for doing so are not trolling. Finally CIG sure as shit did not hype and market a shit tier game until more ‘recent times’ e.g. the passenger transport minigames etc.
Fact: Those that I would call shitizens are intolerant to dissenting opinions to the extent that they label ALL such opinions as trolling/conspiracy. How healthy! Another sad example are those that believe that a lot of stuff is being added to the super secret SQ42 and all will be well soon after it is released. Such blind faith is why you guys get legitimately called a cult. You would think that this, plus the proclaimed incompatibility between SQ42 and SC matches up more with what Derek is saying – SC in maintenance mode and SQ42 mad dash last best hope to release SOMETHING, but go figure.
Fact: Yes there is trolling on both sides but what of it? It does not impact any other fact. Also there is no law saying that people can’t make fun of something going down the shitter (within reason). In fact it would be unnatural not to which is why I o.O at some of what I’ve seen the shitizens say about that.
Fact: The legendary stream of Chris trying to play SC shows how disturbingly detached he is from his game. And no that does not conflict with the fact of him disapproving of assets causing tremendous amounts of rework and any other interference he is causing.
I could go on but the point is made. Those stating that SC is doomed (with variance of how it will play out before expiry) do know the facts and have based their opinion on them.May 25, 2016 at 1:05 am #3503Zyll GoliathParticipant
Guys enjoy it in this masterpiece below……….and yeah pls. share…..
Movie link:https://www.youtube.com/watch?v=zKFK9QMQZvkMay 24, 2016 at 11:15 pm #3502Hotsauce ShoTYMEParticipant
I backed like 2 years ago and didn’t back for that much so I could care less about the money, hell i probably spent more on LOL than this. I just want to see them held financially accountable and I would pay money to see them deposed especially Chris and Sandi after their weekend benders. I think backers should be entitled to deposition videos as compensation for this failure.May 24, 2016 at 9:11 pm #3501
Well all that goes back to what I’ve been saying since July 2015. They can’t build this game, and it’s now completely FUBAR. According to my sources, even SQ42 is now in jeopardy as well.May 24, 2016 at 7:03 pm #3499
“How is it possible that nobody is freaking out? I am a software developer and I can tell you that when you see so little progress over such a big period of time, you can be sure that code quality has reached a point where you work more on dealing with complexity than developing new features. At this point good managers prefer to discontinue a project and mark it as a failure.”May 24, 2016 at 9:02 pm #3500
“With the introduction of aUEC, it makes sense to drop REC items from the PU — CIG needs to test a currency dedicate to the PU. Players can now buy FPS weapons, FPS flight suites, and clothing with aUEC.
Notably, however, they cannot yet buy ships, ship components, or ship weapons with aUEC… meaning that the only way to use a ship or weapon in 2.4 PU will be to buy them with cash. This leads me to the question: why did CIG prioritize buying clothing over buying ships?
Add that to the horrendous FPS, rubberbanding, one-shot kills, Cruise/QD instant escaping, and 2.4 is arguably going to be worse than even 2.3. I see a lot of excitement for 2.4, but I can feel the discontent immediately following. When does the focus come back to performance?“May 24, 2016 at 6:32 pm #3498QuasiParticipant
For starters, congrats to these guys (the players) for trying to make a playable game out of this mess.
We see two major glitches right out of the gate, First, one of the players suddenly dies of a random glitch. Oh well its (pre) Alpha. Then, the players leave the hangar and promptly clip through what should be solid structure, Oh well, chalk it up to (pre) Alpha. Then, the game begins. Running up to a door it’s hard to tell if it opens properly or if they just clip through them (shhh! Pre-Alpha!).
That’s OK, time for hot PvP action! The player raises his rifle to look through the sight and… wait, they have a “look down sight” mode, but no sight. (Pre) Alpha. Oh well, as long as this bad boy sprays and prays who cares about aiming! Well…. I guess it’s spraying. Shots from other people show up, but anything from the players gun is invisible. For all we know, there are no bullets. Even when we see tracers hitting another player there is no hit indication. Are they hitting? Doing damage? Who knows. What I do know is that it looks like one of the players soaks up about 50 rounds and no one ever dies during the whole exchange (except the one who auto-died to a glitch).
Listen, I don’t care if this has been in development 5 years or 1 year, it’s embarrassing that they took a perfectly functional FPS engine and managed to make it less functional than the off-the-shelf version. It’s times like this you know that the people who claim that the game is”lots of fun” in it’s current state have either never played a PC game in their lives, or are escaped mental patients.
As a final reminder, CIG ran with the excuse that Illfonic’s build of Star Marine “didn’t fit their standards” and that was why they were ditched. They then later claimed that everything in Star Marine is in the current build. Let that sink in.May 24, 2016 at 4:19 pm #3493lir bigParticipant
Just e-mail the CS from your mail client. Don’t click-accept anything from website/launcher/mail they might send to you. Don’t use the webby at all./
In the mail you’ll send just be franck :
_ 2.4 doesn’t meet the goals as claim in the former ToS
_ you have not accepted the now incoming ToS.
_ Therefore you claim for a refund.
Bonus ideas :
_ Without any news from CS in a matter of a reasonable time (day, week, up to you) > chargeback
_ Inform them you have already tell your bank about a possible chargeback targeted at CIG. ( you might want to do that now).
_ FTC as well as the European equivalent for online fraud matters are aware of CIG. No need to add much I guess.
_ Everything you can think of as an unhappy customer.
Good luck for your refund.
(edit : sorry Derek, cross-anwsers, just seen you had already)
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