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The trouble is that CR is the one making claims that he is developing Star Citizen with all its burgeoning content and futuristic gaming experience.
Where is HIS EVIDENCE that he can and will deliver while he lies his way to $millions of backers money and spends it like a kid in a candy store ?
They will be buying an airlock ejection door next for the staff that are leaving/get fired.
Derek what are / could all these employees actually be trying to do ?
When one looks at what has put out there and the rate at which things / “features” are added, much of the stuff you mention in your blog, you wonder wtf could most of the staff actually be doing ?
It is obvious we are now further than ever off the game Roberts continues to sell.
It took Blizzard years to develop expansions for WOW – with a team of experienced developers – tons of cash and an established working game. Roberts has the mini PU and it has almost none of the features he has sold .
Even if the PU could be delivered he is obviously several years off having 20% of the content hes promised.
And thank you Derek for the continued considerable effort researching and actioning all that you do on behalf of the huge international CIG customer base.
We need some t-shirts.
Who is going to design some ?
It seems plausible that they would give up on SC “for now” and focus on trying to rescue SQ42. I could see them getting away with it for a while too until something major breaks x 3-4 (the minimum i think it would take for a large enough section of the SC backers to get the sinking feeling and panic to set in)
Star Citizen Trades on Reddit may be busier than usual soon…
Thanks again for the heads up.
Sure, but how are you defining a “whale” ?
I would say that there are several tens of thousands gamers that would sink $1,000 into SC but they will not go much higher than that.
This is people that work, live in a developed country and keep a gaming PC reasonably up to date.
I would not call these people “Whales”
They absolutely have a limit and will get turned off relatively quickly if things go more down hill.
There are going to be many people that have spend $50-$150 that will spend more on a fairly regular basis whilst the illusion lasts. There is a lot of potential revenue here.
Then there are people that will invest $1,000 plus tailing off who are the ones with a much greater income and level of expectation/delusion etc in CRs ability to deliver etc.
Yes. You would think that most of these people had never played an MMO before.
Apart from imagining that they are going to get this incredibly complicated experience in SC, they also expect CIG to be able to police the game such that their in game assets are not going to a/depreciate horribly in value in a short space (excuse the pun) of time and b/be very capable of being “stolen” from them as a result of players actions, if any game launches.
In a sense this is the power of the many fallacies and human behaviours at work here, that that CR et Al are taping into and the media are not remotely interested (or incentivised) to investigate.
I suppose there are plenty of $200m plus games that have launched and failed to deliver a game to gamers expectations. As such, why should there be a cry of foul at this point ?
If you can afford to spend $00’s or $000’s on backing this Kickstarter, then you are arguably well off enough to take the loss and therefore it isnt such a compelling story as evil gamers developer ripped off Little Billy and his christmas or birthday money.
There is really only likely to be concern from most of the media (and the gamers/backers themselves) once the game fails and is well and truly beyond any rescue.
I suppose if the number of backers realistically reached the numbers that typically buy a AAA MMORPG on launch (300k+ ?) then we are arguably on a par with the numbers of disappointed, let down gamers we typically see of these MMORPG releases. Then we might start to see more “journalists” showing an interest in publicising the failure.
I suspect we are going to need to be at least 300k backers and over $300 mil before get to that point though – and what are the chances of that happening before the “game” dies as Derek is variously suggesting ?
Another money grab
Currently in the midst of its Kickstarter campaign.