[quote quote=2857]The most embarrassing Star Citizen footage you’ve seen to date. This is what they are showing as their “procedural planet generation”.[/quote]
I’m not a gamer so I hope a gamer can clue me in here: What, in the SC game (or any game I guess), is the “fun” part of these procedural planets, whether they have realistic atmosphere effects or not? This video just shows a guy walking around a lumpy but otherwise featureless landscape, though I guess there’s a cliff or something you might fall off of. I get that it’s just a “demo”. But obviously there’s more to the gameplay than that. What do you actually I do on these generated, featureless planets with your characters? (I mean this seriously: I don’t play these games.) I guess I’m trying to figure out how significant the feature of 1000s of generated planets is to the “final” gameplay.
(*) I don’t play games, I’m just here because first, I like watching train wrecks, and second, Mr. Smart was a guest at a DevGame course session (from Vox Day) and I was interested in what he had to say about game development.