MDrake SC

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  • in reply to: Star Citizen – General Discussions #2241
    MDrake SC
    Participant

      The 24 players in Crusader didn’t last long. It has been dropped back down to 16.

      https://forums.robertsspaceindustries.com/discussion/314572/2-1-1a-published-to-ptu

      Persistent Universe: Additions:

      Gameplay

      The max player count for Crusader has been returned to 16.

      The desperation is tangible.

      in reply to: Star Citizen – General Discussions #2236
      MDrake SC
      Participant

        Next major patch has shops? Hm… I’ve been waiting for any mention of that since the social module release back in Aug, 29, 2015. Guessing game fun time.

        • A few minor XML value tweaks for a few patches, create the appearance of fixing things or listening to feedback. They can hit PTU or Live.
        • The new shop feature will likely be UEC based.
        • The shop is either based on the RSI store, or if ingame, leads back out to the RSI store (example is UEC and REC usage is still based on the RSI store).
        • WILDCARD1 – force-in a barely functioning REC earning system in-game, within Crusader to “prove” persistent verse foundation is making progress.
        • WILDCARD2 – Idris, Javelin, new corvette sale, wave 5 announcement, in or after a week of the Major Shop Patch.
        • WILDCARD3 – Ship unmelt or buyback feature finally accepts store credit (for goodwill sake).
        • DREAMCARD1 – Actually fully implements the shop feature with UEC and REC, into Crusader, ArcCorp, Arena, and all store interfaces are fully functional ingame via MobiGlass. No database smeg.
        in reply to: Star Citizen – General Discussions #2234
        MDrake SC
        Participant

          I lost track of where Derek said that Crusader/Persistent Universe had far less than 40 players per instance. Of course, zealots gave him constant crap about it. Well, we get patch notes that proves Derek was right all along, again. Why are patch notes hidden and require a login? Is CIG scared of criticism?

          https://forums.robertsspaceindustries.com/discussion/314337/2-1-1-published-to-ptu

          Persistent Universe:

          Additions:

          Gameplay

          • Increased the maximum player count in Crusader from 16 to 24.
          • The maximum player ship count in the instance is still locked to 16 while we gather data.

          Fixes:

          Gameplay

          • Fixed a bug that caused all doors in ArcCorp and Million Mile High club to break.

          Technical

          • Fixed a number of server and client crashes.

          Hey cultists, your “game” is not a MMO at all. Just a glorified Crysis mod. You don’t even have private servers (old news) being released at launch to avoid your dreaded PvP. Oh, and good bye Matilda2013. I could see your crap everywhere and I am not even a goon.

          in reply to: Star Citizen – General Discussions #2232
          MDrake SC
          Participant

            Straight from the goons (as info)… Turns out Sandi has received and publicly posted an award from someone.

            2015 Internet Bullshit Award – Sandi Gardiner – For Surviving and Overcoming

            Her facebook. A goon image as back up. Awww, how sweet. Batshit insane people comforting a toxic, pathological liar.

            And here is the real gem… from another goon.

            Cloud Imperium Games – who is in charge of finances? Makes u think.

            Cindy Armstrong : November 2012 – April 2013
            Joe Soethy: March 2014 – Present
            Simon Elms: 2015 – onwards

            https://www.linkedin.com/in/cindy-armstrong-7ba7781
            https://www.linkedin.com/in/joe-sothy-aa000027
            https://www.linkedin.com/in/simon-elms-a050522b

            In case folks don’t remember, Derek’s blog about the Swedish mafia connection and Simon Elms of the Cubic Motion (capture studio)… Well, Simon is a CFO and publicly lists it as so. And to think… there is still more amazing dirt Derek has been unable to share. Just how nasty and deep is this ponzi scheme…?

            in reply to: Star Citizen – General Discussions #2219
            MDrake SC
            Participant

              Well, to be fair, the referral page does say “(with minimum value of $40 USD), you’ll earn 1 Recruitment Point (RP)”. The zealots are just plain stupid.

              I was also curious just how many sales have occurred, and went looking them up. Vanguard variant sale on Aug 28. Endeavor sale on Sept 30. CitizenCon military and Sabre sale on Oct 10. Anniversary-Thanksgiving-Crucible-Archimedes with LTI sale on Nov 19. Reliant variant sale on Dec 16. Holiday and new Euro rate sale on Dec 24. Alpha 2.1 patch Aegis sale on Jan 15.

              7 sales, with almost 1 per month. CIG is beyond sad and pathetic.

              in reply to: Star Citizen – General Discussions #2217
              MDrake SC
              Participant

                New patch, new flyable ship, the Vanguard Warden for $250. Put it on SALE again! BUT WAIT! Patch notes say “The Vanguard Warden will not be available as a loaner to the other hangar-ready Vanguard variants immediately at 2.1.0 launch, but we are looking into making it available to variant owners as soon as possible.” The folks that own the $280 Harbinger and $265 Sentinel are totally screwed until the next patch. It doesn’t even make sense from a database perspective. All the smart people must have left CIG at this point. Or maybe it’s a desperate trick to get extra sales.

                The Aegis Sabre is hangar ready only… for $170. Buy with the Warden and save $10!

                I am impressed at this sudden sale. Their desperation for any cash is tangible. The last sale was Dec 24, 2015… just 21 days ago. The scam just keeps going.

                in reply to: Star Citizen – General Discussions #2206
                MDrake SC
                Participant

                  @ J HOW

                  Wow, you applied and got a reply 2-3 months before Derek was forcefully refunded in July. A lot of time before any of the media controversies came up. Even as a rough estimate, May 7, 2015 was a good time for Star Citizen as it was when AC patch 1.1.2 was released, and that also included the much anticipated tutorial.

                  Thanks for going through your notes and sharing some details from the conference call.

                  Just for fun, there are rumors from the goons/SA forums (devs might be leaking info) that since Chris and Sandi are in the UK, Foundry42 is going through hell. Chris wants all resources on SQ42, to fulfill contractual and legal obligations. Sandi is on a rampage and smashing the customer service team located there. I know Kraiklyn_CIG and pixelpicker (Patrick Probst in Beer’s email) the lead moderator and CS manager are based there.

                  in reply to: Star Citizen – General Discussions #2203
                  MDrake SC
                  Participant

                    I don’t think Sandi is smart enough to be a true “mastermind”… She is definitely shrewed (haha) enough to take advantage of an egotistic failure, with serious issues with any criticism, but has (had) money. Yes, most of the legal risk is on Chris.

                    I am curious who the first wife is (assuming I read things correctly long ago), and if she had anything to do with Chris being a very broken person. Chris had so much potential, but his inability to accept serious criticism probably doomed his first marriage, and is also the same aspect that crushed his professional careers too.

                    He had a chance to fix things and prove his skills, but nope. His sheer arrogance, being broke, and the flow of money turned him into a horribly corrupt person. I literally do not care for the shitizens that will go down with the project, and I hope all 3 CIG leaders go to prison for what they have done.

                  Viewing 8 posts - 49 through 56 (of 136 total)