Star Citizen – General Discussions
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May 25, 2016 at 1:05 am #3503
Guys enjoy it in this masterpiece below……….and yeah pls. share…..
Movie link:https://www.youtube.com/watch?v=zKFK9QMQZvk
May 25, 2016 at 4:28 am #3504tldr; Everything is ok! buy more jpegs.
Some epic stream and podcast content recently!
Using the building analogy from the Guard Frequency podcast, I would say I was walking by and saw an advertisement claiming each room gets a free butler in perpetuity. ‘lol nope’ and I kept on walking. Of course all these recent events have agitated the shitizens again with crap being spewed everywhere. I will tackle the “You don’t know the facts” horseshit as it covers some of the other stuff as well.
Fact: Original due date of November 2014 was shat on by all the promised features after the kickstarter campaign. The vast, vast majority of said features have yet to materialize with shitizens even admitting that they haven’t left the design board. Slightly more on ‘is time a constraint??’ later.
Fact: Chris promised commercial release for 2016. If they are going for the goat simulator of space sims I guess this is possible and it might be worth $10 but I have doubts. Yes Chris then said that because of all the ‘mean’ people they won’t give deadlines anymore. ok not word for word but fairly equivalent. Star Marine straight up disappeared because..um..it was already there? lol Try pulling that shit with a publisher.
Fact: You don’t need to be involved with game development to know or at least consider how probable a project in that area will fail. Reasons for project failure are the same in any area due to some limited resources like cash and time. Or simply just unfeasible. And yes things like scope creep and missing milestones happen but nothing like SCs debacles for healthy projects. Additionally due to the same sad stories over and over again in other projects/ventures, seemingly some people might be amazed at how much cash a failing project can burn through in short time. Completion dates of 2019, 2020 are wishes and dreams. And all that is before you consider other possible ways for funds to be used up……
Fact: Flowing on from the above fact, a number of people including those who are involved in the same or similar industries have called into question the technical feasibility of SCs implementation. Unless it involves virtually starting from scratch then ‘moar development’ is not going to fix this. Put aside the time frame for things to get stale as mentioned by Chris and from the other side “they have no patience”. Fact is for some other games people have done more with less. SC development is extremely slow with potential revenue streams getting highest priority. As others said a poorly made foundation does not get fixed but instead has other buggy crap coated on. So now back to it, as the years pass by patience has nothing to do with it but concerns over will it ever be made do.
Fact: Some shitizens are stating that in general they are not concerned even if a low quality game is released with the supposed possibility of improvements being made beyond the foreseeable future. Indeed you are well within your rights to pay for a shit tier game within the foreseeable future (permanently in the case of SC), but please note that those then calling you a moron for doing so are not trolling. Finally CIG sure as shit did not hype and market a shit tier game until more ‘recent times’ e.g. the passenger transport minigames etc.
Fact: Those that I would call shitizens are intolerant to dissenting opinions to the extent that they label ALL such opinions as trolling/conspiracy. How healthy! Another sad example are those that believe that a lot of stuff is being added to the super secret SQ42 and all will be well soon after it is released. Such blind faith is why you guys get legitimately called a cult. You would think that this, plus the proclaimed incompatibility between SQ42 and SC matches up more with what Derek is saying – SC in maintenance mode and SQ42 mad dash last best hope to release SOMETHING, but go figure.
Fact: Yes there is trolling on both sides but what of it? It does not impact any other fact. Also there is no law saying that people can’t make fun of something going down the shitter (within reason). In fact it would be unnatural not to which is why I o.O at some of what I’ve seen the shitizens say about that.
Fact: The legendary stream of Chris trying to play SC shows how disturbingly detached he is from his game. And no that does not conflict with the fact of him disapproving of assets causing tremendous amounts of rework and any other interference he is causing.
I could go on but the point is made. Those stating that SC is doomed (with variance of how it will play out before expiry) do know the facts and have based their opinion on them.
May 25, 2016 at 7:50 am #3505Just thought I would share my experience of trying to get a charge back done.
After a couple more months since CGI refused my refunds claiming this absolute mess of software that won’t even run on my computer despite Elite Dangerous running fine has made great progress I finally attempted a chargeback and got no where fast.
Contacted PayPal, turns out their secure messaging system is completely busted and has been for months so my messages went no-where, great! Phoned them and they said it’s over 6 months (I backed in August 2014 expecting delivery in November 2014 as promised) so no joy contact your bank.
Bank said it’s over 120 days so no joy contact trading standards. Trading standards have opened a case but I have to email them in a standard template giving them 14 days to respond detailing everything they said would be available by November 2014 and isn’t available now.
Just bear in mind you might not be able to chargeback at all!
Sorry folks.
May 25, 2016 at 11:07 am #3506This is a good procedure and goes well with our current version. We’re going to be working on a new and more comprehensive version by the May 31st date.
May 25, 2016 at 1:49 pm #3507Star Traders (https://www.kickstarter.com/projects/239709734/star-traders/description)
How did I not know this was a thing. (Well, I know why, couldn’t be bothered to follow this crap.) Have backers linked the projects yet or has it gone over everyone’s head? There was a WingMan’s Hangar back in late 2013/early-2104 with a discussion about the in-game economy. The design decision was to create a pen and paper game to “nail down the mechanics and make sure it was fun” and then implement that in Star Citizen.
Like all things Star Citizen, from what I know things didn’t go well. Ladyman was laid-off and hired back on a contract basis to help with an occasional Jump Point? I think one of the jokes in the office was Ladyman can’t get a spreadsheet to total a row of numbers, much less code an economic system–so of course he was making a pen and paper game. So backers backed CIG, CIG hired Ladyman and tasked him with creating the economic model for the game, Ladyman came up with Star Traders, was laid off, took his work and created yet another crowdfunded project.
Not 100% sure of the facts–but at least we know where the Star Citizen economy can be found….
edit: Also a little strange to see Clifford aka Miku from INN on one of the art slides. Certainly seems to imply there is a good relationship between Ladyman and Miku. Sure makes you wonder…
May 25, 2016 at 5:33 pm #3508You have got to be shitting me. This can’t be life. This is a scripted reality show being acted out.
May 25, 2016 at 7:50 pm #3509Its a minimal viable product. Not a maximum vibrator product. Go watch the promo video, you will find this thing is a scaled down version of Star citizen scope poop creep with all the stink in the same flavor, the be all end all board game that has immersion role play and complex depth world. A bunch of idiots give em 50000+ to make some cardboard handout that probably cost less than the package it came with, all because some self proclaimed figure head told em they can be space hero.
May 25, 2016 at 9:26 pm #3510SC is done for!!! Here is the nail in the coffin. The other space sims from Activision, etc. were just the beginning. This one is the BDSS ever! From the people who brought the world Goatsim (never heard of it until I read this). Watch the video in the article and read the article. An excerpt from the Register’s article.
“Entitled <i>Waste of Space</i>, the expansion’s premise is that players “get to beat or trick people into crowdfunding you their hard-earned money, and then spend it on your own dreams of being a space McGyver in space or whatever space nerds do instead of huffing paint in their underwear like normal people”.”
http://www.theregister.co.uk/2016/05/25/goat_simulator_space/
I wonder if the people at Coffee Stains Studios were Star Citizen backers!!
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