lmax

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  • in reply to: Star Citizen – General Discussions #2195
    lmax
    Participant

      I follow this mess  on SA (and listened to the round table) live.

      Now finding the Matilda thing fascinating.  Keep up the good fight.  They are a toxic bunch given what was written in the chat logs.

      All the best.

       

      in reply to: Star Citizen – General Discussions #2177
      lmax
      Participant

        Guess he is your doppleganger.  🙂

        in reply to: Star Citizen – General Discussions #2174
        lmax
        Participant

          Had to chuckle…

          https://www.facebook.com/215475438505750/photos/a.429027047150587.107566.215475438505750/968218136564806/?type=3&theater

          Cursor over the guy 5 rows up on the far right and spot the name tag.

           

          in reply to: Star Citizen – General Discussions #2166
          lmax
          Participant

            Do they have great artists?

            Of course. The whole thing is a glorified tech demo.  Trade offs need to take place.

            You know what sucks about computer science and networking?  You realize there is a limit to what is possible.

            I won’t speak for Derek, but he has basically pointed out major issues in regards to the graphic side of things.

            Guess my simple question is…what is the UEC conversion factor within the game.

            in reply to: Star Citizen – General Discussions #2162
            lmax
            Participant

              Yep.

              In short, this game (within CR’s vision) is impossible.

              Cloud computing isn’t cheap.  While I deal with Azure costs I can assume Google/Amazon are roughly the same (since I shopped around).

              Pricing is well defined.  A four core server with SSD will set you back a few hundred a month.  You think, no big deal, that’s cheap.  Well, extrapolate it a little bit and realize they can only fit 16 players in an instance.

              This isn’t even taking into account the network latency of passing every conceivable change that happens to those in the server instance.  And all bandwidth costs too…including patches.

              in reply to: Star Citizen – General Discussions #2158
              lmax
              Participant

                What really amazes me is how they don’t have the foundation built.

                And when I say foundation, I mean a basis of how a persistent economy, mining/salvage methods along with the other of myriad crap that gets loaded on each week.

                It really is time for a facepalm.  They crank out a document for serving drinks on a jet liner yet don’t have the basic concepts of cargo and trading established along with the value of the currency.  Christ, they have a Reliant model that is basically a news helicopter.

                But holy hell, I’ll be able to land on Nyx and skin wild life.

                In short, it is fucking stupid.

                 

                 

                in reply to: Star Citizen – General Discussions #2151
                lmax
                Participant

                  Yeah, that is a little interesting.

                  What I’m going to find interesting this year is their cash situation.

                  So many people think $102M is some incredible huge amount.  And it is…

                  But when you have 500 employees, and high priced rents, combined with all the fancy furnishings…their monthly cash burn rate must be incredible.

                   

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