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  • in reply to: Star Citizen – General Discussions #1976
    dsmart
    Keymaster

      btw, I noticed that the forum spam filter was flagging your posts as spam. I found like 8 of them in there. That’s why your posts weren’t appearing. I’ve modified the settings to prevent this from happening.

      in reply to: Star Citizen – General Discussions #1971
      dsmart
      Keymaster

        …and in case you haven’t seen this $100m report yet, you should probably watch it.

        in reply to: Star Citizen – General Discussions #1969
        dsmart
        Keymaster

          And here is Sandi admitting on the record (around the 9:25 mark) that whales are funding the game and that they have to come up with new ways to raise money.

          Remember, this is the game which has been funded many times over and which Chris went on the record as saying that if the funding stopped, that he could still complete the game.

           

          in reply to: Star Citizen – General Discussions #1968
          dsmart
          Keymaster

            …and another sale! Gee, I’m totally shocked.

            in reply to: Star Citizen – General Discussions #1966
            dsmart
            Keymaster

              I told you all this is what was going to happen. Now they are saying that 2.0 is substantial enough to deny refunds.

              Hi there,

              We have reviewed your account status and regret that we are not able to accommodate your request for a refund since it was received outside of the statutory 14 day period.

              Your pledge was made as part of the crowdfunding campaign to raise funds for the development of “Star Citizen.” As such you were aware that the funds would be actively applied after receipt for this purpose, not idly maintained in a bank account, and therefore could not be subject to a refund once used. As you may know from the extensive information on our website Robertsspaceindustries.com, Cloud Imperium Games has been working diligently over the past 3 years on the development of the game, and now employs over 260 staff in four studios. 2,538 reports, updates and web shows have been made available during this time, and first modules with limited gameplay were offered as early as in fall of 2013 – by now hundreds of thousands of gameplay hours have been played on our servers. The development of the game is proceeding steadily, and a substantial part of the promised game offering dozens of gameplay hours has been made available to the backers in early release versions (see further detail below).

              Pursuant to the terms of your agreement (see Sec. 4 of the Commercial Terms, and Sec. IV.A of the subsequent Terms of Service, as applicable, https://robertsspaceindustries.com/tos), your payment was a deposit to be used for the “Game Cost” (as defined therein), and such deposit has since been “earned by CIG and become non-refundable to the extent that it is used for the Game Cost…” You further agreed to “irrevocably waive any claim for refund of any deposit amount that has been used for the Game Cost and Pledge Item Cost in accordance with the above.” The only exception would be a return of unearned funds remaining in case of an abandonment of the project. If you pledged on Kickstarter, you agreed to these terms when you transferred your pledge account to robertsspaceindustries.com.

              These terms are consistent with the specific nature of crowdfunding and the foreseeable use of your pledge – we hope you appreciate that we cannot ask our hard working personnel to return some of their salary nor that it would be appropriate to use current backers’ funds provided for game development as a refund for an earlier and committed pledge.

              While a substantive part of the promised gameplay is now available, we acknowledge that delivery of some game elements has been delayed due to expansion of Star Citizen’s scope. This expansion is a result of the community’s declared desire to have the initial release version of the game developed to a much greater depth than contemplated originally upon start of the campaign. It is inherent to the nature of crowdfunding that such an adjustment to the project may occur. Ultimately, this will benefit all backers including yourself, since every backer will be receiving a much greater value for his/her pledge, but it may – as in this case – cause an extension of the delivery dates.

              We acknowledge that some individual backers may find the additional wait undesirable. However, as per Sec. VII of the ToS, you did “acknowledge and agree that delivery as of such date is not a promise by RSI since unforeseen events may extend the development and/or production time.”

              We’d like to point you to the significant gameplay which is now available; https://robertsspaceindustries.com/feature-list and if you haven’t already, we encourage you to download the installer from this url:https://robertsspaceindustries.com/download and patch up to play the latest version of the game.

              Star Citizen is a project for gamers, by gamers. Delays and changes are always unfortunate, but in our case they are also one of the reasons the project is so special. By financing the project using crowd funding, our team is not beholden to a publisher who would insist we ship a game unfinished or broken to meet a particular date. Thanks to continued backing of our community, we have the needed creative freedom over the project, to create a unique game, and we feel the results, such as unparalleled immersion and fidelity, are already speaking for themselves!

              We sincerely hope you enjoy the updates both current and future in the Star Citizen ‘Verse.

              Thank you.
              RSI Customer Service Management

              in reply to: Star Citizen – General Discussions #1954
              dsmart
              Keymaster

                LOL!!

                Star Citizen soars past $100m as alpha 2.0 launches. Prompts call for game-spending regulations from Big Pharma dev.

                in reply to: Star Citizen – General Discussions #1953
                dsmart
                Keymaster

                  Yeah, that’s what people keep forgetting. Star Marine was not just pure fps; it had a lot more to it. All nerfed now.

                  in reply to: Star Citizen – General Discussions #1950
                  dsmart
                  Keymaster
                  Viewing 8 posts - 537 through 544 (of 649 total)