One thing I never saw mentioned anywhere, regarding the idiotic waste of resources that is the glorified webcam/face motion tracker, is that this über cool technology directly conflicts with using head tracking technology like trackir or VR goggles. I have played sims for over two decades now on and off, and I would never ever ever ever go back to needing to turn my head with a joystick (or numpad; lol). In fact I basically skip titles that dont support VR at this point, or wait for them to implement this, as to me its SO much more immersive. Anyone who have played Elite in VR know what I'm talking about.
In fact trackir hasnt been working properly even from before 2.6.2 (
https://www.reddit.com/r/starcitizen/comments/617pni/trackir_in_262_what_a_disappointment/). This is imho a tremendous oversight from a company that proclaims they are creating "the best damned" space sim. I dont know of any simmers today who dont use headtracking in any shape or form, but cig seems to think, in particularly after seeing their newly found love for face expression tracking, that this is no big thing.
For those not aware of it; cig had trackir support as a part of its funding stretch goals already at 4.5 million usd. I guess it got pushed back then... At 12 mill they promised Oculus support for the hangar module. Oh, well...
Chris even makes a big point about how the Rift is the future of gaming in this letter from the chairman:
https://robertsspaceindustries.com/comm-link/transmission/13783-Letter-From-The-Chairman-41-Million.
"Wheeee, I think I will create a glorified webcam to track my face while playing SC with my Oculus!"
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