Star Citizen – Interstellar Pirates

Main Star Citizen – Interstellar Pirates

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  • #1517

    My new blog is going live in the AM. It was finished but at the last minute, something came up that legal needed me to source.Once you read it, you’ll see why.

    By the time I got around to doing that, it was already late and I was busy with other things.

    The blog will go live at this link tomorrow morning at 10AM EST

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  • #1728

    Out of pure curiosity, what were your intentions when you tried to contact CR about SC being “in trouble”. Was it to possibly lend support? It almost seemed that it was by the way you worded it below.

    I got in touch with Chris to try and get some more details from him. He ignored both of my inquiries on LinkedIn and Facebook.

    So I continued with my research and subsequently published that first blog, Interstellar Citizens.


    @Joe There’s nothing confusing about it. That’s when the project started.


    @michael I don’t care what people think. I never did. I am not responsible for people’s feelings.

    Just because I feel the need to stand up for something that I deem to be in the interest of gaming proper, doesn’t mean that I have to prove my motives.

    Fact is, I backed the project from day one. Then they screwed up. Here we are.

    Basically, I have as much right to say and write what I want, as you and others who also reserve the right to White Knight the project.

    And the simple fact that most people keep conveniently ignoring is that they made it personal. That’s things went sideways.

    At the end of the day, I know that I will be proven right. It’s only a matter of time.


    @Michael: I have been confused from time to time as well. What make sense for me is that there are 2 Derek Smarts 🙂
    One is (still) the Internet Warlord who has an ego and will seek victory through any means nescessary.
    The other is a veteran and passionate indie developer that wants to protect the indie business and reputation.

    The passionate indie developer does not want the game to fail, but also want CIG to adhere to the rules that governs the indie business. This guy is the real deal that spend 6 digits $ amounts making sure CIG follow the law and want to protect as many investors and employess as possible.

    The internet warlord digs up anything he can and runs an internet blog where he needs to produce a constant stream of news for his followers. The warlord always sees the information he gets as ammunition to prove the game is doomed and will ignore alternate interpretations or uncertainties. The warlord will also “group up” with anybody (with less noble intentions) to further his cause.

    Joe McClintok

    I’m still confused as to why so many sites would list 2011 as the actual founding of Cloud Imperium.

    Wiki Page

    Gamapedia Link

    GiantBomb Link

    SteamGroup Link

    It could be they got their information from the same source and the 2011 was just copied over and over all over the net but even when you google the words “Cloud Imperium founded” you get 2011 as the top two boxes straight from google and the big one is not a link. Try it and see for yourself.



    I would think for most people to hear of a “fan” who says they don’t want a project like this to fail, also to put so much energy into trying to prove wrongdoing, well they’d be call hypocrite, liar, hater, the list goes on and gets much uglier. Is your entire life devoted to sitting on your computer blogging about CIG and sending your “team” on which hunts? I hope it’s not, but it sure looks like you have ulterior motives. It’s almost hilarious that anyone would even believe you want SC to succeed. It’s hard to see it any other way with the comments you make. Please understand, I don’t have any vested interest in CR himself, I just want this sim to make it.


    @Joe it’s pretty straightforward actually. During the 2012 KS campaign, Chris went on the record as saying that the game was one year in development prior to the Oct 2012 Kickstarter. In fact, the campaign started on their own website first. Then moved to KS, then continued on the new website after the KS funding concluded in Nov 2012.

    Joe McClintok


    Can you shed any light as to why there are conflicting sources to the year Cloud Imperium was founded? I see on their website they list 2012 but interviews and other sources say 2011. I believe they are hiding the actual date to mask that they have been developing the game for longer than they admit.

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