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I started designing games because…

July 20, 2011November 12, 2021 by dsmart
dsmart
Well, why not?
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Game #15. And once more into the breach!

February 9, 2011November 12, 2021 by dsmart
dsmart
As developers and creators, ideas are always flowing through our veins and neural pathways. Once in awhile, something sticks and before you know it, you're deep in the hostile territory that is the execution of the one idea that actually sticks. For me, it all goes all the way back…
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Newsflash! You’re All Screwed!

January 18, 2011November 12, 2021 by dsmart
dsmart
I did a print interview for PC Powerplay a few weeks back in which I touched on some of the current industry trends. By the way, despite a slight error in the article, some of my games are in fact up on Steam. Anyway, working in the industry today is…
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Court Slaps Langdell. Fraud Charges Likely.

October 5, 2010November 12, 2021 by dsmart
dsmart
Looks like another industry nutcase has had his day in court and received a righteously deserved slap by a judge, courtesy of EA. I'm not even going to paraphrase it; so just go read all about it over at Develop. Apparently, not only has he lost his grip on the…
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the oldest living #indiedev fossil. was indie before it was a thing. science & sci-fi aficionado, gamer, writer, entrepreneur, the Battlecruiser guy.

About Me | My Games | The Made | E3 2003 | IGDA 2004 | IGDA 2005 | DICE 2007 |

LinkedIn | Moby Games Bio | Twitter | Wikipedia | LinkTree

Winter CES 1994
Battlecruiser 3000AD - Winter CES 1994
EFF Bloggers Rights

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Copyright Derek Smart 1996-2020
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