SomethingJones over on SA
Certainly seems that way. It'll be weird and sad to see what happens to the thread over the next few months.
They have 68 vacancies on their website, they've been throwing up job ads on Glassdoor and Indeed.co.uk like crazy over the last few weeks, THEY CANNOT HIRE FOR SHIT and it's
completely obviousLook at this - this is a single job listing for multiple roles,
all posted today (Nov 20):
http://www.cgmeetup.net/home/jobs/cloud-imperium-game-recruiting-multiple-opening-59/Senior Producer – Marketing• Support the VP, Marketing on the coordination and execution of all global marketing initiatives.
Lead Character Technical Artist
• Work in a team along with the Technical Director of Content, Character Art Director, Lead Technical Artist and Animators to ensure quality and performance are met across all character assets and their development processes
Gameplay Engineer – Service & Backend
Character Artist
Technical Designer
Network Programmer
Location: Wilmslow, Cheshire – UK
Graphic Designer
Location: Wilmslow, Cheshire, UK
And then there's this, posted on Oct 27:
http://www.develop-online.net/interview/recruiter-hot-seat-cloud-imperium-games/0212944Recruiter Hot Seat: Cloud Imperium GamesHow many staff are you looking to take on?
The numbers will increase with the demands of the project, but currently we’re looking to hire upwards of 60 staff across multiple departments in our four international studios of Los Angeles (USA), Austin (USA), Manchester (UK) and Frankfurt (Germany). Some positions are not studio specific although others are; so if anyone is interested they should check out our website for further details.
If anyone who hasn’t done any research on the project then this always comes across the worst. Especially when we are so transparent in our development and have so much information readily available online. After those, people usually fall down due to poor punctuality, bad communication skills or a lack of confidence.
They threw up the animator vacancies on VFXexpress on November 1st:
http://vfxexpress.com/node/61Senior Animator
Frankfurt, DE
Animator:
Frankfurt, DE
Lead Animator:
Frankfurt, DE
Senior Animator: Manchester, UK
Animator Manchester, UK
Motion Editor: Manchester, UK
Lead Animator: Manchester, UK
Facial Animator: Derby, UK
They can't even hire audio guys despite having vacancies listed for the entirety of 2017 - this is CRAZY. As well as advertising for audio people in the usual audio job sites look how completely desperate they are (posted Oct 13):
https://twitter.com/BroadcastBrazil/status/918895424609636352And finally you can see the amount of vacancies that appeared literally in the last few weeks (some in the last few days) on JobsNeo:
http://www.jobsneo.com/cloud-imperium-games-jobsI can only speak for myself but I see a lot of people walking away from this project - both devs and backers. This is evidenced by:
- the funding chart
- the refunds sub
- posts on Spectrum & SC subreddit
- the state of production, ie what they are putting out to Evocati
- the increase in job vacancies on CIG's website
- the increase in job listings sites being used by CIG
- the increase in recruitment sites being used by CIG
They're
sunk.
Backers are leaving and getting refunds, staff are leaving and CIG can't fill the vacancies, the funding is going down - there's no other way to say it or interpret it, it's clear and straightforward. You can draw a straight line through everything CIG have produced and said and failed at over the last 2 years to arrive at this point. It was inevitable and predictable and here it is right now. No surprise, no drama. Just another failed kickstarter that very few people outside of a shrinking subreddit give any fucks about.
That senior marketing role not being filled says a lot about Sandi, and the way the job description is written says even more about her. That's another job you wouldn't be able to do because of the incompetence and inexperience directly above you.