A Goon posted this video from May 2016 on SA. It's the first time that I am seeing it.
Ponder this, if you will:
Matt Lightfoot, who used to be a Dayz (
<--- LOL!!!) developer, is Global Design Producer - whatever the hell that means - for the Persistent Universe.
FF to @ 6:38
From Toops over at SA:
So what I'm hearing is:
- Idris gameplay with 40 "clan mates"
- Command structure
- Air traffic controller
- You've got an AWAX "bird" out that's controlling squadrons
- You've got your capital ship command team that's relaying that information
- That "flow" where you've got there right ok
- We've just jumped into a system
- We've got to get those birds off the deck as soon as possible now, into combat
- And all the maneuvering around that
I mean heck. Capital ship combat is in the game goons pack up and go home Chris Roberts wins.
Don't forget, we saw the Idris in all its disastrous glory at GC2017 (
my review).
How the hell do they think they're going to get 40 people in an abomination that can't run more than 8 clients without falling over?
And
NONE of that shit is in the game, there's
NO mechanics for it etc.
Six years + $160M later.