So this 'huge' news that CIG set up a company in the UK named with 'rights' in the title. It finally opened my eyes to what's going on.
Any news regarding CIG made public in any fashion is immediately discussed in Derek's private discord channel with a group of smarties in a bid to spin it in the most FUD worthy way possible. Facts be damned.
It's impressive to be honest.
There were posts about CIG trying to sell their technology recently, (and that somehow being a bad thing?), so doesn't this new company gel with those rumours quite innocently? There will be developers interested in a Cryengine derivative capable of creating maps the size of whole planets/star systems I would think.
Still no ELE. Only 6 weeks from a Citizencon that was never going to happen, according to you guys, where we shall hopefully learn a lot more.
Looking forward to it. I'm guessing 3.0 to Evocati, flyable reclaimer, squadron trailer, (possible verticle slice), demo of another profession.
I'm not predicting any extinction
Are you high? Like right now?
What FACTS do you have that shows :
- The new UK shell company is in ANY way related to "selling technology"?
- They have technology (what would that be exactly) to sell?
- They do need another shell company to sell technology which already belongs to the parent (RSI-UK) shell company?
And no, they
CANNOT sell Star Engine because 1) The CryEngine license (which I have access to, since I have a CryEngine license) forbids it; as does the LumberYard license (which I also have access to). So that bullshit you guys are spreading about this, is just that:
bullshit. Fucking lol if there is any dev who is going to license and engine to a game that's a horrific mess, unreleased, and doesn't work.
And which developer would want to license a CryEngine derivative for the reasons you stated when 1) there is currently NO proof their derivative change works 2) those same changes can be made in both UE4 and Unity5 with less hassle AND continued support from those companies.
Need I even go into the part whereby if that were the case, then Amazon - which already has a CryEngine derivative - would be the party most interested in such a thing if it did exist?
There currently NO games that require a 64-Bit world addressing because a "floating origin" solution is quicker, far more efficient, and can be implemented in ANY game engine.
And once again, your abject ignorance (which is magnified by your continued need to be repetitive - which is only going to get you banned again) comes into play. An E.L.E isn't a single event, and it never was.