https://twitter.com/Xocliw/status/899921824229797888https://twitter.com/Xocliw/status/899925100409081856Oh dear - the Space Engineers guy gets to play with new features at GamesCom which the backers don't get access to. Some of the responses:
Well they have accepted it. When CIG keeps showcasing features to the media in order to attract new backers, while ignoring existing backers who already gave them $156M, wtf did they expect? They deserve it. All of it. And it's only going to get worse (just wait for what comes next - it's amazing).
What he fails to mention is that it's just a CryEngine level (similar to the one with the Nox from yesterday) they keep queuing and reloading, and not the full game. Basically, this would be like you going to a show, and the developers let you play a demo/test level from their fps game.
They do
NOT have the full 3.0 game installed on those machines; so there is none of the usual gameplay mechanics of :
- start client
- get out of your wank pod
- go to a terminal, get a ship
- go to platform, enter ship
- fly to moon|planetoid
- enter moon|planetoid
- land
- exit ship
- walk around in fps
- locate a vehicle, use it, drive around
- exit vehicle
- enter ship
- fly back to space
NONE of that gameplay loop is at the show as of this minute. And for a
space game, they're showcasing planetary vehicles and access, features which most games with those, already have.
FYI, word is they are apparently running 1080TI cards in those rigs. So yeah.
This also explains why, ahead of GamesCom, they removed (
08/11,
08/18) the dates from the dev schedule. The issue is that whatever they show this close (08/22 - 08/26) to GamesCom, as per the previous schedule aim dates (08/16 - 09/05) is what backers would have expected to be receiving in Aug/Sept time frame. But since the public schedule has been proven to be completely arbitrary and pure bullshit (see my
08/05 write-up) that's not reflective of the actual internal dev schedule, removing the dates means they no longer have to keep shifting the goal posts with dates.
As I had mentioned earlier, the fact that GameStar.de and PC Gamer (Chris Livingston) recently claimed to have "played" 3.0, which, due to print mag lead times means probably 2-3 months before they went to print in July, leads me to believe that they pulled this same stunt by firing up levels, then giving the controls to the media person. Here is
my exchange with Livingston. And
here is Reddit's translation of the GameStar article. Both of which suspiciously appeared the month before GamesCom.
So apparently they still need another 24hrs before they can actually stream the game. So that's on DAY 3 of a 5 day event. It's almost as if they don't have a working 3.0 build. These. Fucking. Jokers.
https://twitter.com/discolando/status/899926603756699648