Change the record. You said almost exactly the same thing a year ago. Still here. Still working. Still solvent. No collapse.
Any feelings of doubt creeping in yet?
Nah, none of us know when this will all collapse, but we all know it will eventually. Why? Because their business model isn't sustainable in the long term.
Look at how much progress has been made since last year: they've added more ships sure, but what about gameplay: box finding missions, scramble races, a mining mini game? They claim to be adding Hurston, yet this will be another empty area devoid of any actual gameplay, assuming it actually gets released this year. And what about all the other "tech" demos that they've shown off over the years at GamesCom / CitizenCon? Where are all those cities / moons / planets / sandworms etc?
Their business model relies on maintaining the faith of big spenders to "pledge" towards the development of the game. Combined with their inability to actually make the game: they have no incentive to actually release a finished version which can be sold for normal prices. The challenge is to show enough progress year on year and create a new Jpeg to keep the money flowing: which CIG have proven time and time again to be very good at. The problem is that they can't keep doing this: something is going to give eventually, they'll lose the confidence of the biggest whales then the money will dry up, people will lose their jobs and it will all be Chris's fault.
Sure, they might keep going for a few more years, but how much are they going to accomplish in that time? They'll release lots of ships and Jpegs. But will they add Hurston? will they finish the Stanton system? Will they stop the game crashing all the time? Will they actually add some gameplay? Will Squadron 42 get released? I really suspect not.