Author Topic: Star Citizen Scoops, Musings and Blogs  (Read 624734 times)

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #555 on: August 17, 2020, 05:39:21 AM »
Derek, did you ever get around to writing this?

Yup, I just didn't have the passion to finish it. I had all the research done, the links collected etc. It just felt so draining, and then I realized that there was very little gain to completing it. So I decided to just leave the WIP version for the inevitable collapse.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #556 on: August 21, 2020, 05:43:10 AM »
Fun fact. See how Microsoft funded and developed an amazing Flight Simulator installment while SC/SQ42 aren't anywhere close to release? Well, Jörg Neumann, the current head of the Microsoft Flight Sim group worked to release Freelancer after Chris was fired from Digital Anvil. Imagine that.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #557 on: August 21, 2020, 08:06:18 AM »
Today's alerts! CIG team exodus and more!

https://twitter.com/dsmart/status/1296815779707527169
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Judge_dolly_OG

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #558 on: August 27, 2020, 12:38:05 AM »
More fuel added to the "where the hell is Chris??!?" dumpster fire.

https://www.imdb.com/name/nm0730932/

He is listed as being a location producer on some random 2020 documentary, refunds sub are getting excited.

To be honest it is probably just credited to the wrong Chris Roberts, but it's still funny, especially given CR's disappearing act.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #559 on: August 30, 2020, 09:19:02 AM »
More fuel added to the "where the hell is Chris??!?" dumpster fire.

https://www.imdb.com/name/nm0730932/

He is listed as being a location producer on some random 2020 documentary, refunds sub are getting excited.

To be honest it is probably just credited to the wrong Chris Roberts, but it's still funny, especially given CR's disappearing act.

That's not him. Some idiot has been spreading that around without spending time fact-checking it.

https://www.thetalentmanager.com/talent/30965/chris-roberts
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #560 on: August 30, 2020, 09:19:18 AM »
FF to @ 14:42


I understand ALL of this. TL;DR they haven't done ANY work to server meshing due to a LOT of other dependent tasks (which he explained very clearly - to a dev).

This is what he said about server meshing back in Feb 2018 -> http://dereksmart.com/forums/reply/6239/

Also, I wrote a long 2017 article in which I opined on Clive's experience. Just search for "clive" and read it.

Again - that was 2017

http://dereksmart.com/forums/reply/6078/
« Last Edit: August 30, 2020, 10:37:59 AM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

DemonInvestor

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #561 on: August 31, 2020, 10:07:08 AM »
FF to @ 14:42


I understand ALL of this. TL;DR they haven't done ANY work to server meshing due to a LOT of other dependent tasks (which he explained very clearly - to a dev).

This is what he said about server meshing back in Feb 2018 -> http://dereksmart.com/forums/reply/6239/

Also, I wrote a long 2017 article in which I opined on Clive's experience. Just search for "clive" and read it.

Again - that was 2017

http://dereksmart.com/forums/reply/6078/

Sooo as non programmer/engineer - is it normal that they need 5 years to get along with establishing server communicating with each other and some authority system. I mean sure i guess they've to be doing quite a bit including some location specific methods, but it sounds so off to me. I mean if i remember correctly UO was done in such span of time.
« Last Edit: September 01, 2020, 06:53:33 AM by DemonInvestor »

Judge_dolly_OG

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #562 on: September 01, 2020, 02:34:09 AM »
FF to @ 14:42

I understand ALL of this. TL;DR they haven't done ANY work to server meshing due to a LOT of other dependent tasks (which he explained very clearly - to a dev).

This is what he said about server meshing back in Feb 2018 -> http://dereksmart.com/forums/reply/6239/

Also, I wrote a long 2017 article in which I opined on Clive's experience. Just search for "clive" and read it.

Again - that was 2017

http://dereksmart.com/forums/reply/6078/

Jared says at the end "They are closer to the end than the beginning". They have not got server meshing working, even their basic "static" version, there is still clearly a ton of work to do.  Add on top of this the fact that most of the gameplay is not yet implemented, and they have not completed one system.

How can this be the case? I would love to see their real internal estimates (even with CIG's track record of bad estimation) for how long this will all take, it has to be measured in YEARS.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #563 on: September 01, 2020, 08:07:42 AM »
I mean, why is this surprising? They LIE about literally EVERY facet of this project.
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #564 on: September 15, 2020, 10:53:52 AM »
I have been contemplating writing another SC blog. But until then, this will have to do for now.

https://twitter.com/dsmart/status/1305882183563980801
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Motto

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #565 on: September 15, 2020, 11:54:31 AM »
So, the divorce (just to make sure they don't have to pay the money back, obviously) from Sandi has been confirmed?

StanTheMan

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #566 on: September 19, 2020, 10:40:49 PM »
Jared says at the end "They are closer to the end than the beginning". They have not got server meshing working, even their basic "static" version, there is still clearly a ton of work to do.  Add on top of this the fact that most of the gameplay is not yet implemented, and they have not completed one system.

How can this be the case? I would love to see their real internal estimates (even with CIG's track record of bad estimation) for how long this will all take, it has to be measured in YEARS.

So true !

SpaceTroll

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #567 on: September 20, 2020, 11:50:45 PM »
Chris Roberts is the king of the good optimization. 9600k 6 core 6 thread faster than 3800X 8 core 16 thread, not even 60fps with a $1300 gpu :grin:

« Last Edit: September 20, 2020, 11:52:56 PM by SpaceTroll »

Judge_dolly_OG

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #568 on: September 21, 2020, 02:57:23 AM »
Chris Roberts is the king of the good optimization. 9600k 6 core 6 thread faster than 3800X 8 core 16 thread, not even 60fps with a $1300 gpu :grin:



tHey ArE pUShinG thE BouNdAriEs!!!!!11

McDrake

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Re: Star Citizen Scoops, Musings and Blogs
« Reply #569 on: September 21, 2020, 08:16:15 AM »
Chris Roberts is the king of the good optimization. 9600k 6 core 6 thread faster than 3800X 8 core 16 thread, not even 60fps with a $1300 gpu :grin:



whats the source of this?

 

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