If VR isn't designed and implemented as a core feature from day 1, then it's permanently relegated to one of two states:
1) Complete impossibility
2) Hacked-on pseudo-vr where the headset does nothing more than mimic mouselook with a pseudo-3D environment
Every action in the Star Citizen "game" that takes away control from your first-person viewpoint will break the illusion and induce motion sickness. Guess how often they do this for the sake of "immersion"?
I don't even know why VR is even a talking point at this stage. They have no game, no plans for a game, no design, no ideas, no gameplay loop, no documentation, no functioning engine, no flight physics, and no path forward. All they have is motion capture and a devastatingly autistic CEO.