Author Topic: Star Citizen General BS  (Read 2170968 times)

jwh1701

  • Guest
Re: Star Citizen - General
« Reply #2220 on: July 30, 2018, 09:12:19 AM »
Highlights: Mentioned riot over sq42 content, Jesus patch.


jwh1701

  • Guest

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

N0mad

  • Hero Member
  • *****
  • Posts: 597
Re: Star Citizen - General
« Reply #2223 on: August 02, 2018, 01:19:05 PM »
So the latest mini-ATV got me thinking:


Firstly, big LOLs to the use of FOIP for version 3.3 - as though your CPU/GPU and the servers didn't already have enough work to do they just want to throw more at it.

But, it got me thinking. Star Citizen, the best damn space sim ever to be made, and the final word in all games - has always been Chris's dream since he was young. From his point of view he will only tolerate the very highest fideilty for his perfect space sim, only the best graphics are permissible. The fact that the technology cannot make it work and the whole concept is fundamentally devoid of gameplay (and fun) doesn't really register as a concern. In many ways, seeing the video of the Spanish gamers doing mass battles on a planet surface almost validates the Chris Roberts vision - never mind the network lag and bugs. I'm sure Chris will feel vindicated, that his vision for a virtual universe where you can do anything and go anywhere has almost been created, albeit on a limited scale, and full of bugs.

The sad thing is, when SC inevitably collapses, the zealots will see Chris Roberts as a visionary, whose ultimate dream was never fully realised. They'll just leave out the bit about him being and incompetent producer who over promised, severely under delivered, and profited hugely whilst doing so.

Noztra

  • Newbie
  • *
  • Posts: 35
Re: Star Citizen - General
« Reply #2224 on: August 03, 2018, 12:29:29 AM »
Wait, so the Vandul energy lance is basically the Staff weapon the Jaffa uses in Stargate?

Motto

  • Hero Member
  • *****
  • Posts: 1023
Re: Star Citizen - General
« Reply #2225 on: August 03, 2018, 02:57:58 AM »
Foundry 42 filed their paperwork: here

Noztra

  • Newbie
  • *
  • Posts: 35
Re: Star Citizen - General
« Reply #2226 on: August 03, 2018, 03:39:24 AM »
So they are growing, but they employee total went from 318 to 284. :)

N0mad

  • Hero Member
  • *****
  • Posts: 597
Re: Star Citizen - General
« Reply #2227 on: August 03, 2018, 03:47:29 AM »
What do all these people actually do?

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Re: Star Citizen - General
« Reply #2228 on: August 03, 2018, 06:01:09 AM »
So they are growing, but they employee total went from 318 to 284. :)

You read that wrong. By ending June 2017, they had 284. By ending Dec 2017, they had 318. That's an increase of +34

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Re: Star Citizen - General
« Reply #2229 on: August 03, 2018, 11:05:34 AM »
Star Citizen backers usually don't notice nor care when people leave. They do when key people and faces do.

Matt Sherman, one of the well-known technical designers on the project departed last month. They only just noticed.

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/where-is-matt-sherman


He was recently talking about the Mustang rework prior to his departure

https://www.reddit.com/r/starcitizen/comments/8y4h7a/matt_sherman_on_the_mustang_rework/

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Re: Star Citizen - General
« Reply #2230 on: August 03, 2018, 11:57:20 AM »
Star Citizen just sent out the latest newsletter. Chris Roberts wrote a lengthy response to the P2W fiasco currently playing out.

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Re: Star Citizen - General
« Reply #2231 on: August 03, 2018, 02:42:16 PM »
50 client ground battle.

BEFORE (actual footage)


AFTER (lots of splicing, cutting of loading screens, jank, crashes etc)

Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

Spunky Munkee

  • Sr. Member
  • ****
  • Posts: 253
Re: Star Citizen - General
« Reply #2232 on: August 03, 2018, 05:25:35 PM »
Nothing says ACTION PACKED like pausing to scroll through countless menus on the wrist mobiglass. Do people really need to see their forearm then a delay then menus. It's the future, an eye motion should be able to trigger this without any pausing but Robbers has to insert his special vision, just like how players need to needlessly wait for the insurance to supply another ship (unless you pay Lord Robbers that is).

I guess sometimes it's the small things that irk me. I mean we all know the game is a buggy crapfest, thats a given but the crappy mobiglass that has to be inserted into everything just sucks moose cock. It's so distracting, taking away from the fidelity of the never ending crashes.

Truthfully, even after the editing all the janky stop motion of the players on the ground looks so ameturish. The shooter aspect of the game looks worse then many free games on steam. The real unedited footage is hillarious. Dude tries to land his Aurora and gets pushed off into a building by a glorified golf cart floating in air and it looks like kindergarteners playing with plastic toys, no explosions or damage to be seen and the golf cart still floats midair. WTF nearly $200 million for this? He had btter call this pre alpha because it sucks.

This game handled space combat so nicely. Shattered Horizons.
Sadly it was not a commercial success as it required some top notch hardware at the time (sounds familiar)( I had just bought a hot I7 with a whopping 12 gigs of ram, a lot at the time) and 0 gravity combat is much more difficult than COD. I'm not even sure if you can get a copy of this any more. You pretty much are stuck playing with Bots these days as few people play anymore. Just an example of  what COULD have been done, or actually should be done but Roberts is too much of a numbskull. This was like 8 or 9 years ago, imagine what is possible these days, but not for star citizen.
« Last Edit: August 03, 2018, 10:24:10 PM by Spunky Munkee »

dsmart

  • Supreme Cmdr
  • Administrator
  • Hero Member
  • *****
  • Posts: 4915
    • Smart Speak Blog
Re: Star Citizen - General
« Reply #2233 on: August 03, 2018, 06:05:11 PM »
Today's RtV with croberts was eye-popping amazing. I can't wait for the YT video. It takes us back to the good old days when croberts would straight up lie, make shit up, and we'd all collectively lol. Good times! :emot-lol:

LIVE TWEETING MOMENTS

https://twitter.com/dsmart/status/1025463022683336706

KEY PARTS


https://youtu.be/G42MQ1aVjlA?t=615 whats your current vision for perfect dog fighting
https://youtu.be/G42MQ1aVjlA?t=784 actual answer part
https://youtu.be/G42MQ1aVjlA?t=874 new IFCS
https://youtu.be/G42MQ1aVjlA?t=962 Ifcs will be newbie friendly, old system was too complex
https://youtu.be/G42MQ1aVjlA?t=1067 physics rigidbody refactor
https://youtu.be/G42MQ1aVjlA?t=1162 previous system lived in its own world and wasnt integrated into physics system
https://youtu.be/G42MQ1aVjlA?t=1471 Q3 patch will be delayed
https://youtu.be/G42MQ1aVjlA?t=1843 ship renting
https://youtu.be/G42MQ1aVjlA?t=1964 UEC cap explanation its lengthy cant really clip parts of it
https://youtu.be/G42MQ1aVjlA?t=2151 star citizen isnt pvp and there are players with millions of uec
https://youtu.be/G42MQ1aVjlA?t=2287 star citizen is both pve and pvp and CR doesnt understand the drama
https://youtu.be/G42MQ1aVjlA?t=2362 its not a sprint its a long term race.
https://youtu.be/G42MQ1aVjlA?t=2503 OCS answer start
https://youtu.be/G42MQ1aVjlA?t=2636 OCS will increase the player count to atleast 200
https://youtu.be/G42MQ1aVjlA?t=3006 why they havent published roadmap this week, talks about delays that arent in roadmap yet
https://youtu.be/G42MQ1aVjlA?t=3111 sq42 roadmap and talks how the roadmap out aint internal one
https://youtu.be/G42MQ1aVjlA?t=3542 cr has personally been refactoring physics attachments system
https://youtu.be/G42MQ1aVjlA?t=3575 cryengine/lumberyard
https://youtu.be/G42MQ1aVjlA?t=3458 physics driven IFCS and decompression

@ 24:38
3.3 is no longer coming end of Sept. It's going to debut on Oct 10th at CitizenCon. Which means 3.4 is now in Q1/19 territory - if they don't chop it up and push something out late Dec

@ 30:43
Ship renting with aUEC is totally coming. For real.

@ 36:14
Star Citizen is totally not P2W

@ 44:22
Ho Lee Shit!! 200 player servers after OCS is implemented. :emot-lol:

« Last Edit: August 07, 2018, 06:54:05 AM by dsmart »
Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.

jwh1701

  • Guest
Re: Star Citizen - General
« Reply #2234 on: August 04, 2018, 06:04:39 PM »
Today's RtV with croberts was eye-popping amazing. I can't wait for the YT video. It takes us back to the good old days when croberts would straight up lie, make shit up, and we'd all collectively lol. Good times! :emot-lol:



Thx for all the links, I would love to see you refactor the incoherent rambling, word salad into layman's terms removing the Chris fiction.
« Last Edit: August 06, 2018, 07:02:58 AM by jwh1701 »

 

SMF spam blocked by CleanTalk