The guy questioned if they have the money they say they do. It's obvious they must be burning through a few million a month, you won't find me arguing that. It's obvious. But let's take your proposition that they have accumulated, what was it from your sources, 228 million in total, how many months does that give them?
If they haven't got that much but managed to invest well with their early, low overhead, HUGE profit, early couple of years, how many months is that? Can't know that one unfortunately.
That's not how math works. Just because they've raised a lot of money, doesn't mean they have a lot of it left. The yearly financials for F42-UK are evidence of that.
And you don't know anything about investments or lack thereof. You're just injecting wishful thinking to make yourself feel good about it, and to justify your argument. The fact is that they're not big enough to have money to spare in investments. Heck, they don't even own any of the buildings the studios are in. Instead, they are paying high rent in their respective locations.
About who's word I believe, well that's up to me.
Yeah, but nobody cares what you believe, you see. We all believe what we want to believe, and offer the opinions that we want.
I was not far off with my 'burn...' quote. But here is some evidence and a fact. https://archive.is/Co3Fz
No, you are not even close because you were misinterpreting it to mean that it was directed at CIG, when clearly it wasn't. I even posted a meme that uses the same text. The image you posted is also clearly indicative of this. But yet, here you are.
I just read your first blog. Around half of it was you talking about your own games, with comparisons.
Yes, and? Why would you ask a carpenter to write about brain surgery?
They refunded you for using their game to promote yours. Not using their platforms, it doesn't matter if you used the forum or whatever.
As hilarious and ludicrous as that sounds, you actually put that in writing.
What do you think would happen if each time someone posted a review of a product, the company went back and yanked their product from the customer? e.g. what do you think would happen if you bought a game on Steam, wrote a bad review, then the publisher invalidated your Steam key?
Why didn't Frontier cancel my account and refund my money? I did mention them in the same article as an example. Why didn't CryTek invalidate my CryEngine license (yes, like UE4, I have it - free, back before they even started distributing to the public) license for my writing about how it is inadequate for the game?
The notion that I can't write and use my own tech and products to explain my position as to WHY they couldn't possibly build that game - even LoD isn't even a competitor (shockingly, you missed that part) due to them being different games - is the most hilarious part of your argument. And that a company has every right to refund my money because I wrote a dissenting opinion, why using my own experiences to outline why I believe that I am right and that the project could NEVER be made a was pitched.
I don't appreciate you addressing me as some sort of group either, to be honest. I'm just a bloke. I'm not harrasing anyone. I'm not on twitter. Facebook is so my aging mother can see photos of her granddaughter and Star Citizen is just a video game.
I don't care if you were a one eyed Elf living in Ireland. Your writings exhibit all the traits of the guys parked on Reddit writing the same nonsensical drivel. Plus, you were the first to start throwing around "hate" and "harassment" accusations. Now you want to cry foul? Cry me a river.
Stick to discussions without the attack innuendos, and you won't have to deal with comparisons. A lot of people don't post here. From the metrics, more people read, rather than post. So it's not like there's so much crap that's going to get lost in translation. People come here for meaningful discussions, regardless of opinions. But in your case (and some others, long since banned), the longer it goes on for, the more you are challenged, the more likely you are to go off the deep end. And you're already teetering.