Do you know any of the history of MMORPGs ?
Not really. I'm not a big gamer and I've never played an MMO before. Is Star Citizen going to be a role playing game? That implies levelling up and what not doesn't it? Not sure it applies and not sure of the relevance of other projects. If there's one thing we can all agree on it's that SC is it's own beast. It's development, scope and intense scrutiny is unlike anything that has come before, especially for an indie dev team, (as in no publisher).
In what way do you think the history of other MMOs applies to SC?
The hilarious elephant in the room here, is that CIG can make all the rumors and speculation disappear in an instant. They can pull the rug out from under Derek's feet and re-open the levels of funding that they previously enjoyed. It's really simple and it's all in their hands.
All they have to do is to disclose the reality of their situation: finances, development progress, road-map. Total transparency and it all disappears. Derek doesn't get to publish and they get the pleasure of rubbing his nose in it.
Why, I wonder, would they not do this? So simple.
Private companies don't disclose their financials in the main. The reason is so suppliers and/or competitors can't use the information against them. Hiking prices if they're flush with cash, for example.
They're being reasonably open with the dev schedule for 3.0, the report is available on the website with it's 'aggressive targets' and numerous caveats. I've heard there will be one for Squadron 42 at some point as well. They also produce multiple development videos and posts each and every week! What more can they do?
Have a watch of AtV tonight for details on development. Read the schedule or monthly reports. Ask the devs on the forums, twitter or reddit.
Of course we can't see absolutely everything, that would be daft with those around who like nothing more than to take a dump on the project but they show us a hell of a lot. More than anyone else that I know of. Much, much more.