https://twitter.com/dsmart/status/865191926089347072LOL!! please read the
LumberYard Starter Game notes and see if you recognize any of the hand-waving nonsense croberts were spouting last year; long before he even told anyone they were going to switch to LumberYard.
It's hilarious to me when I think about it. Back in a
July 2015 blog I said:
1) They can't build the game promised. So far, with all the stuff they've cut or botched, this is playing out to be true. In year six, they still don't even have 25% of one game, let alone two games. And they had a delivery date of Nov 2014, with a 12, then 18 month cure period to May 2016. Even though croberts had said numerous times that increased stretch goals won't affect the delivery timeline.
2) Even if they could do #1, they'd need a stellar team to pull it off. Well, here we are in year six. A lot of talented people have come and gone. Those left have never - ever - developed an MMO. And the latest producer they trotted out, Eric, has never - ever - shipped a game. Of any kind.
3) They needed a custom engine to do it. In 2016, we come to find out that they were making the switch from StarEngine to Lumberyard.
4) Even if they had all of the above, they couldn't possibly do it for less than $150 million. Well, here we are at that amount, and still not even 25% of a game, let alone two games. Not to mention that at $65 million, all stretch goals were 100% fully funded.