I like how the oft-delayed network revision - the core of the engine - is now an imaginary "stretch goal". wat!?
My goodness. For months we've been hearing how pivotal "3.0" and the "fixed netcode" would be for the development of the game, both terms being used as standard boilerplate to counter virtually any complaint one could have about bugs or missing features in the current state. Once the netcode was fixed, poof, the game would be able to run a shit ton of instances lag free, capital ships and multi-crew would become possible, and everything else would finally come together as well.
And now, "over there" the cultists are already starting to revise history, claiming that "3.0" never was a big deal in the first place, and that the "fixed netcode" wasn't planned to be part of it yet anyway, let alone the need to "rewrite the netcode from scratch" which until recently was the common understanding.