Schedule report is out. Mar 23rd is the target date. :D
9 more months to 3.0 :D
Remember back when I said 3.0
didn't even exist? So now, by end of Q1/17, backers get 2.6.2.
The biggest issue here is that croberts inadvertently set them up to fail. Right off the bat.
Once money started rolling in, the pressure to produce goes up. Then once Nov 2014 was missed (by
28 months now) - and more money came in - the pressure increased exponentially.
So of course the longer it takes, the more it costs. The more it costs, the more money they will need to raise. The game isn't finished, so they can't monetize it. So they monetize the concept and ship sales. And that in turn adds more pressure because backers then get even more nervous.
Then croberts goes
on the record and says they will need on-going funding to finish the game. And if that doesn't happen, at least they will have enough to finish SQ42. A game which isn't even close to the Star Citizen (aka PU) that backers put all this money in.
The schedule is a clear indication that the game is a long - long - way off. Which is why they dare not be truthful about it, nor release the "real" internal schedule.
Which is why
this statement in the schedule is patently
FALSEIV.Internal schedules, the ones you will now be privy to, tend to have aggressive dates to help the team focus and scope their tasks, especially in the case of tech development. Every team, even a team blessed with the kind of support and freedom you have allowed us, needs target dates in order to focus and deliver their work.
For the above to be true, that would mean there is no 3.0 schedule because that build doesn't exist. If it does in fact exist, why is it not in the public schedule that they're claiming backers are now "privy" to?
...then there's my recap.