Great response back to Montoya
Update:
Sid's the video has a lot of responses already lot of good responses:
Zorrent12
Zorrent12
16 minutes ago
It just seems like Montoya's trying to argue that Cloud Imperium isn't greedy by giving a more extreme example of greed. Hell, the issue with the epipen thing isn't so much the greed as the callousness. Sure, the latter is exploiting a need certain individuals have to survive, but they're both driven by an intense, selfish desire for wealth.
Kierogonal
17 minutes ago
You say that a publisher would be keeping stretch goals realistic and hold the dev's feet to the fire. In this case as there is no publisher, it should be the customers doing it. The playerbase should be demanding results. Voting with their wallets, putting public pressure in forums and beneath articles. However far too many within the playerbase are rabidly loyal to CGI and seem to let more and more past them. You are right there is no real pressure on CGI to get stuff done, they've stumbled onto a magical formula which is printing money for them, why would they end it.
RageOfBlades
34 minutes ago
By the time Star Citizen is ready for prime time other publishers can make the same game. Warframe already added ship vs ship combat, boarding party, and team co-op ship management so the only difference between Star Citizen and Warframe is one is fully released at a better price.
SC Rules
SC Rules
2 hours ago (edited)
I have no issue with missed dates even if they are by 4 years or more. To build the greatest game ever created on an engine not designed for MMO or space sim it will take some time. For almost a year the devs did not know the space ships were underwater due to how the engine handles it. But thankfully they figure that out and worked hard to fix that issue. When you making an fps more lethal than COD then slipping by 4 years is not an issue. I will say that the fact ramps, doors do not work after 7 years of development is a sore spot for me.
It's OK to be honest about how many are working on ships and it is way more than 40. I'm not sure why Montoya always says otherwise. SC brothers should not be ashamed that so much is dedicated on ships. Ships provide hours on screenshot content and that's what important.
I just wish Montoya and others would be upfront about it as it hurts the image of all of the SC brotherhood.
Watch the videos below to see how many are working on ships.
I'm also confused why Montoya says they need money, Chris has stated he can finish both games and he has private funding. Chris stated he could have all his income cutoff and would have no issue finishing the game.
One thing I just saw is Chris issued himself 850,000 shares for pennies on the dollar including his brother and lawyer friend. I'm hoping we can so purchase shares in CIG and they can use those shares to attracted top talent. Nothing would be better than to purchase stock options while playing the greatest game ever made.
Montoya is under the assumption they need more money because they have only finished 18% of the game in seven years. But Chris is an excellent manager and can easily finish the game with little to no additional money.
https://starcitizentracker.github.io/Chris is fully prepaid to keep funding if they did run out. I'm sure hiring top AAA actors for mocapping was expensive. But by funding so much Chris was able to relive his Hollywood dream again.
Squadron 42 would fund Star Citizen if cash ran out
https://www.pcinvasion.com/squadron-42-fund-star-citizen-cash/CIG finished v2 procedural generation in 2016 and its way ahead of any other game developer in the world. Look how well they were doing procedural generation in 2016. CIG has no issues with proc-gen look at the awesome planets are already in the game.
Star Citizen: Procedural Planets v2 (Official)
Chris just made a smart decision to bring IFCS in house. Many have complained over the years about flight issues. Now that Chris brought that in house it will be the best flight model the world has ever seen. When Chris outsourced Sq42 ans was unable to manage Illfonic properly it was a complete disaster and a huge loss of time and backer funds.
The 27k package is really 28k as you have to spend 1k to see this awesome package.
But just look at the free gifts Chris gives you if invest with him. For only investing 2500 in SC you can get the Grand Admiral Title.
$1k, High Admiral title
Early access to buying event tickets and sale items (including concierge only events/sales)
Priority customer service
Concierge subform/chat
In-game tophat, monocle, whiskey, and gold skinned energy pistol
$2.5k, Grand Admiral title
Gold skinned Arrowhead sniper rifle
$5k, Space Marshal/Lt. Commander title
Gold skinned RSI Venture spacesuit
$10k, Wing Commander title
LTI F8C Lightning
$15k, Completionist title
$25k, Legatus Navium (no title)
Gold skinned LTI F8C Lightning
Sharkmouth edition Havock scattergun
Also Chris did toss 2million of backers funds in the trash on the Cryengine but it was a smart move. This also has caused a delay have to move everything over to LY. I'm sure the lawsuit is costing backers a lot of money but Chris I'm sure will manage this as well. Hindsight he should have worked to properly end the contract but bold moves had to be made to bring the greatest game ever made to life.