It's all largely irrelevant. What tweaks they made to the networking, is NOT resolution specific. So if it improves performance at 1080p, then it should do the same at 2K. But the performance between the two resolutions will NEVER be the same because it's more of a graphics issue, than it is a networking issue which determines that.
Take the situation where performance is bottlenecked by netcode, because...as an example...the CPU is so busy handling network traffuc that it cannot do anything else reliably.
Remove that bottleneck. Now the CPU can do its job because the netcode that took up all its attention before is much more manageable.
Now performance is great because the bottleneck that was the network is removed!!!
Except the networking was not the only bottleneck. It turns out there were two bottlenecks...the netcode and the GPU. Changing the resolution wouldn't affect any performance issue caused by the netcode. Now that the netcode bottleneck is (potentially) removed, the bottleneck caused by the GPU becomes more prevalent and so reducing the resolution does indeed cause a performance boost.
It doesn't matter what tweaks they made to the netcode because ultimately, the question is has performance improved. It only matters yes or no...has the netcode bottleneck issue been, at least, mitigated?
Yes...that wouldn't be affected by resolution. But any improvement to the netcode would mean other bottlenecks affecting performance would become more prevalent and those additional bottlenecks may very well. e affected by resolution.
No I am not. In my previous post you just quoted me specifically saying that it's NOT one thing affecting performance.
You appear to be stating that there can be no meaningful network code improvements because resolution changes would essentially ignore such issues. In reality, resolution changes could affect performance easily if improvements in the netcode resulted in other bottlenecks becoming more prominent.
Irrelevant. Again - we're arguing about performance differences between two DIFFERENT resolutions. Nothing else.
All else being equal, reducing resolution will improve performance. But that in and of itself does not imply there were and are no improvements to the netcode or any other aspect of the game. That changing resolution may now result in performance increases when before it had little, if any, impact suggests that a bottleneck somewhere has indeed been mitigated.