And all the significant ones (e.g. the Crytek lawsuit) came and went. While not significant, the ToS changes, the Summer 2016 loans (who saw that coming?), the 3.0 fiasco (LOL!! a whole fucking year after it was ready to come out in 3 months), SQ42 not existing, #nomorerefunds etc, are all things I said were coming and which nobody envisioned. Then they did. And now that they came and went, it's almost as if people are dying for the next clusterfuck because they want bigger and better due to these previous things being so inconsequential now that they have happened....
Not @ derek, but in general:
If things were inconsequential now that they have happened, they they were inconsequential to begin with. Two years later, nobody cares that they borrowed money from Coutts or changed their terms of service, or were delayed launching 3.0. We do care about: the current policy of no refunds, the game being in "early access" per CR's words, RSI ceasing operations in the U.S., and the possibility of discovery in the lawsuit. This stuff is only meaningful and consequential if it forces a public reckoning of mistakes, or causes a collapse of the project, or compels CIG to produce the financial accounting that they originally promised. Procedural dramas-of-the-month are rightly forgotten. But i don't think there will be a day of reckoning, or collapse of the project. Instead the game will quietly die of disuse like other early access vaporware games, and the only people who care will be 2000 jilted whales and the folks on this forum page.
EDIT: My point is, some people here are getting all lathered up about things that ultimately don't matter. So, chill out a bit and wait for the real news.