These kind of posts baffle my mind, Chris made persistence out to be something monumental and they act like its something grand. Persistence has been around since 1989 in games.
https://www.reddit.com/r/starcitizen/comments/al2t4g/persistence_lite_is_already_in_the_game/
What really gets to me is that they named it. THEY NAMED IT. Something every game has had by default for so many years I don't even remember the first time I saw it. I was saving games on an Apple II. Every MMO ever has saved your state in some way or another, otherwise there's no reason to play. But only CIG would have the monumental balls to pretend nobody has ever done it before, give it a fucking name, claim to be inventing it, then "working on it" with incremental patches "persistence 1.0, persistence lite".
Any other company in the world - any company - would be crucified for lies this insultingly transparent. CIG gets a back pat and more cash dumped on their fire.
I can't wait for Chris to invent gaming controls. "Player Input 1.0 - Player Input 2.0"
Of course the punch line is that even though online gaming persistence is a long, long-solved problem, CIG still can't do it. Hence them incrementing the version numbers each time they fail.