It's just insane the amount of money spent for such a disjointed mess! There is no rhyme or reason to it! They could have at least tried to make it fun.. or add some humor to it... at least a few laughs for each hundred million dollars collected.
That's what happens when you focus on making money via pretty pictures, than on proper game design and scheduling
To quote what an avid player/backer posted on SA:
Crusader was released in 2015. It has been 3 years. In that time they have added:
* Moons
* A whole lot of ships where only the pilot's station is fully implemented and nothing else is remotely done
* A couple of quest givers that don't work 80% of the time
* In-game trading consoles that do not work 70% of the time and an economy that is completely broken
* 7-8 FPS enemies that don't work 50% of the time
* Pirates you can fight except hey guess what they don't work a lot of the time
* Random interception by NPC's, then they took it out again because it broke everything
* Mining but only if you buy this one ship over here
* A new gas station
* New pipelines, so many new pipelines
I would not call this substantial development of DLC in a released game, much less a game in full-time development with hundreds of devs working round-the-clock to pump it out, making it immune from all criticism.