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I was wondering about them doing their own implementation of something like this, to enable those 1000 player space battles they were talking about. Though I think I saw something about them walking back from that statement recently to be honest.Would having one server per system actually improve anything anyway? They are basically doing that now (without even a full system).
We were told we could have NPC crew .. to add into that mix.
Right now most of the npc's have joined the suicide cult at lorville as the keep gathering in the train tracks. I wonder what method of quick death the npc cremates will come up with on the ship. https://www.reddit.com/r/starcitizen/comments/a3c2io/came_across_a_suicide_cult_on_my_way_to_gate_04/
That's funny! This is what I'm looking for when I check this forum daily before going to work: A quick pick-me-up to make me happy on the drive to the office!
That's funny! This is what I'm looking for when I check this forum daily before going to work: A quick pick-me-up to make me happy on the drive to the office![How many different fails does this represent? It can't just be a confluence of serendipitous bad design/code. At this late stage I'm beginning to suspect that some CIG developers are actually in on the joke and deliberately putting these Easter eggs in for the lulz!]
https://robertsspaceindustries.com/roadmap/board/1-Star-CitizenHold on a goddam minute! How is 3.4 in Evocati and it's not even 60% completed?
Yeah, OCS + NBC are very successful
I find the elevator scene so funny, could give simple rundown and why that is happening?
Farking It's totally not P2W though