I would just point out that the 3.x release schedule is not determined by features, but by time. So 3.1 dropped before March 31, 2018, 3.2 before June 30, and 3.3 by Sept. 30 #- Okay, mid Oct., just to give CitCon something to tickle. But better promise 3.3.5 by mid November.
Whatever happens, 3.4 releases at the end of the year.
If these guys are so behind that they can't even make release dates that are not dependent on any content being released, then they are truly screwed.
I mean, who seriously thought that the quarterly major release schedules would last? And that's not even how a managed software dev works. You release as you go along and things are ready. They put themselves in this boat when they kept going for long stretches without major updates, and so whales were concerned, weren't spending etc. Next thing you know, they change the schedule THREE times within a span of 14 months. I remember back when there wasn't even a schedule until after I engaged in legal action over it back in Oct 2015.
Like 3.0 which wasn't ready but they released it on Dec 23, 2017, it's obvious that 3.3 wasn't ready either. They prematurely released it to Evocati (useless gang of idiots who don't test or report anything), then to PTU in order to get whales spending. Plus just like 3.0, it too had a new ship with new shiny things for the compulsive whales in Sunk Cost Fallacy, to buy. If you look at the
change log for the over a dozen releases since the first one during CitizenCon, it's clear to see.
The thing is that with 3.3 now in the PTU, the interested parties already have access to all the shiny broken things; and that novelty has worn off. So between now and the holiday break, they have to come up with something else. I just don't see how they are going to release 3.3 to live on Nov 20, then 3.3.5 for Dec.