Yeah, on a barren moon with only a single point light in the scene. My phone could handle that.
Interesting that you say that. Because the stats panel at the left shows this 130fps video is consistently (i.e.,
always) using >= 45% of
all 16 cores!!. (Or maybe only 8 cores, if Hyperthreaded. But still: >=45% of 8 cores.)
So the good news is CIG broke the parallelism barrier on the CPU. Well done!
The bad news is: 45% of a 16 (or 8) core system
and 90% of the GPU to handle the movement of a single avatar on a simple landscape.
(And a remaining question: Although a 19second clips seems sufficient to send r/starcitizen into an orgasm of specifying new hardware they'll buy to run this game ... why not a 130fps 19second clip of some sort of space battle - I mean, given that this is the BDSSE?)