I couldn't agree more Derek, but a question - what about the counter argument that Cry didn't fulfill their part of the deal with the operational problems they encountered with cash shortflows? (lack of support to CIG/RSI)
Greg
Unless I am missing something, the only thing the GLA obligated CryTek to do was supply the engine. Anything else was at best, "best endeavours" or "kindness of heart".
One could of course argue that CE was not and is not suited for the game being developed, but CT delivered an engine that WAS suitable for the game CIG were originally going to make before they expanded the scope. CryTek aren't responsible for CIGs change in genre or lack of design....I assume CR had a list of criteria for whatever engine he licensed needed to fulfil and so long as CE met ***THAT*** list, I can't see this argument having much legal weight
CR could use this argument to excuse his switch to LY - but LY is, of course, a flavour of CryEngine with many of the same problems.
Further, CT gave CIG the right to modify the engine and so allow them to compensate for any shortfall in capability. CE might not been ideal for an MMO, but as Aion shows, it can be done.
With good planning, design and management.
Personally, I can see CIG keeping up with this line of attack....but unless they have emails where specific promises were made and not kept, I don't see it having much impact. Even if such promises were made, CIGs proper course of action would still have been to terminate the GLA first
IANAL, but I personally don't see much room for maneuver here on CIGs part.