Just saw it. What a heavily edited frankenstein patchwork of scripted cines interspersed with the mo-cap cutscenes. It could kind of look like a "mass effect"-like rpg game, except it's been done already by ME. The cryengine feel was apparent everywhere when walking. What a hastily clumsy edit in of the mobi-glass , and fadeout cuts suspiciously seeming to do more than just changing clothes. Maybe if it was released back in 2014-5 as a standalone for $20mil, it might have been considered ok among all the other crytek shooters out there. In terms of aesthetics, the hand cutter/welder laser tool looked decent and some of the mocap was good (of course been there, done that by every other genre now /w crytek by actually released games
), but everything else had been pretty much done already ie. NMS, ME, Everspace, even ED. In no way a convincingly working "pre-alpha". Just a bunch of scenes and ports hastily stitched together. There's your $170 mill "so far". If a bugged release ever comes out someday, it'll be forgotten far faster than ME:A